User:The Diotic/QuickBMS

The process below violates the End User License Agreement and is also really useful for wiki work.

You can extract source stuff (I'm not a technical person) from LEGO/Traveller's Tales games using a free tool called QuickBMS. (This is all for Windows because who plays games on a Mac?)

Instructions

 * 1) Download quickbms.zip and ttgames.bms.txt
 * 2) Extract quickbms.zip
 * 3) Open the folder and run quickbms.exe
 * 4) Select ttgames.bms.txt as the script to use
 * 5) Select (from programs folder) Steam\steamapps\common\LEGO Worlds\GAME.DAT as the file to extract
 * 6) Select the output folder you want the files to be dumped in
 * 7) Press Save and wait

Files/folders to reference
If a folder's not in here, it means I don't understand it. Even if it is, that doesn't mean I do.

Note that some of the things you'll find are unreleased. Look in the documentation. And stuff.


 * ABILITIES: At least these are text documents.
 * AUDIO: All the sound. Referenced under "sfx" elsewhere.
 * CHARS: Behaviors listed in text documents.
 * SUPER CHARACTER TEXTURE: The textures for characters.
 * ICONS: All the textures available in menus for props, items, bricks, etc.
 * SCRIPTS: Referenced under abilities.
 * STUFF: Notable for terrain and build notes.
 * FEEDBACK: Some testing pictures with text.
 * TERRAFORM: Basic world setup.
 * DEFINITIONS: Basic biome setup.
 * PROPS: Information on all props by biome.
 * MODELS and SETS: If you have LDD, you can open the .lxfml files to see the builds. (There may be errors loading bricks.)
 * THEMES: Biome model setup.
 * TEXT: Notable for the credits and bad words list.

Tools used
Let me know if you find better alternatives.


 * Notepad++
 * Command to rename .tex files to .dds in all subfolders: FOR /R %f IN (*.tex) DO REN "%f" *z.dds
 * x2y for conversion of .dds image files to .png for wiki uploading
 * AstroGrep for searches